Computational Geometry

Geometric problems approached through computation, algorithms, and engineering.

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I worked in computational geometry before moving into computer vision and AI. It is part of my wider interest in making ideas work through computation and engineering.

One project involved computing a convex hull under tight memory constraints, reading the input without keeping the whole input in working memory. The manuscript develops a randomized bridge-finding approach and iterative scans, with allocated space tied to the hull size.

The article explains the computational model, the bridge step, and the bounds stated in the manuscript.

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